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Your first server

Some things are needed before being able to connect to your Minestom server.

  • Initialize the server
  • Registering events/commands
  • Start the server at the specified port and address

Here is a correct example:

java
public static void main(String[] args) {
    // Initialize the server
    MinecraftServer minecraftServer = MinecraftServer.init();

    // Register Events (set spawn instance, teleport player at spawn)
    // Start the server
    minecraftServer.start("0.0.0.0", 25565);
}

However even after those steps, you will not be able to connect, because we are missing an instance.

Please check the instances and events pages if you have any questions about how to create/listen to one.

java
Instance instance = // create instance
GlobalEventHandler globalEventHandler = MinecraftServer.getGlobalEventHandler();
globalEventHandler.addListener(AsyncPlayerConfigurationEvent.class, event -> {
   event.setSpawningInstance(instance);
});

Here is an example of a working Minestom server

java
package demo;

import net.minestom.server.MinecraftServer;
import net.minestom.server.entity.Player;
import net.minestom.server.event.GlobalEventHandler;
import net.minestom.server.event.player.AsyncPlayerConfigurationEvent;
import net.minestom.server.instance.*;
import net.minestom.server.instance.block.Block;
import net.minestom.server.coordinate.Pos;

public class MainDemo {
    public static void main(String[] args) {
        // Initialization
        MinecraftServer minecraftServer = MinecraftServer.init();

        // Create the instance
        InstanceManager instanceManager = MinecraftServer.getInstanceManager();
        InstanceContainer instanceContainer = instanceManager.createInstanceContainer();

        // Set the ChunkGenerator
        instanceContainer.setGenerator(unit -> unit.modifier().fillHeight(0, 40, Block.GRASS_BLOCK));

        // Add an event callback to specify the spawning instance (and the spawn position)
        GlobalEventHandler globalEventHandler = MinecraftServer.getGlobalEventHandler();
        globalEventHandler.addListener(AsyncPlayerConfigurationEvent.class, event -> {
            final Player player = event.getPlayer();
            event.setSpawningInstance(instanceContainer);
            player.setRespawnPoint(new Pos(0, 42, 0));
        });

        // Start the server on port 25565
        minecraftServer.start("0.0.0.0", 25565);
    }
}

Once you have created your Minestom server, you will probably want to build it as a single JAR.

Building the server JAR (Gradle)

This can be achieved with the Gradle shadow plugin. You can find the full documentation for this plugin here.

First, let's add the shadow plugin to our Gradle project.

groovy
plugins {
    id 'com.gradleup.shadow' version "8.3.0"
}

With all of this done, all we need to do is run the shadowJar task to create a working uber (fat) jar for Gradle! (The jar will be put in /build/libs/ by default).

Here is a complete build.gradle/build.gradle.kts file with a few extra niceities added.

groovy
plugins {
    id 'java'
    id 'com.gradleup.shadow' version "8.3.0"
}

group 'org.example'
version '1.0-SNAPSHOT'

repositories {
    mavenCentral()
}

dependencies {
    // Change this to the latest version
    implementation 'net.minestom:minestom-snapshots:<version>'
}

java {
    toolchain {
        languageVersion.set(JavaLanguageVersion.of(21)) // Minestom has a minimum Java version of 21
    }
}

tasks {
    jar {
        manifest {
            attributes["Main-Class"] = "org.example.Main" // Change this to your main class
        }
    }

    build {
        dependsOn(shadowJar)
    }
    shadowJar {
        mergeServiceFiles()
        archiveClassifier.set("") // Prevent the -all suffix on the shadowjar file.
    }
}

Building the server JAR (Maven)

Start by adding a execution property and the jar-with-dependencies tag for our jar (It will be outputted in /target/).

You can use the assembly plugin to build the jar using the clean package command. Documentation on the plugin can be found here.

Here is a complete pom.xml file with a few extra niceities added.

xml
<project>
    <groupId>org.example</groupId>
    <artifactId>Main</artifactId>
    <version>1.0.0</version>

    <properties>
        <java.version>21</java.version> <!--Minestom has a minimum Java version of 21-->
        <maven.compiler.source>${java.version}</maven.compiler.source>
        <maven.compiler.target>${java.version}</maven.compiler.target>
        <project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
    </properties>

    <dependencies>
        <dependency>
            <groupId>net.minestom</groupId>
            <artifactId>minestom-snapshots</artifactId>
            <version>version</version> <!--Change this to the Minestom version you are using-->
        </dependency>
    </dependencies>

    <build>
        <defaultGoal>clean package</defaultGoal>
        <resources>
            <resource>
                <directory>${project.basedir}/src/main/resources</directory>
                <filtering>true</filtering>
            </resource>
        </resources>
        <plugins>
            <plugin>
                <groupId>org.apache.maven.plugins</groupId>
                <artifactId>maven-assembly-plugin</artifactId>
                <executions>
                    <execution>
                        <phase>package</phase>
                        <goals>
                            <goal>single</goal> <!--Prevent dependecies from shading multiple times-->
                        </goals>
                    </execution>
                </executions>
                <configuration>
                    <archive>
                        <manifest>
                            <mainClass>org.example.Main</mainClass> <!--Change this to your main class-->
                        </manifest>
                    </archive>
                    <descriptorRefs>
                        <descriptorRef>jar-with-dependencies</descriptorRef>
                    </descriptorRefs>
                    <appendAssemblyId>false</appendAssemblyId>
                </configuration>
            </plugin>
        </plugins>
    </build>
</project>

Example by AlexDerProGamer